Post by charlie on Jul 14, 2012 21:28:31 GMT -5
Event Type: Error
Event Source: .NET Runtime
Event Category: None
Event ID: 1026
Date: 7/15/2012
Time: 2:14:01 PM
User: N/A
Computer: SANDI
Description:
Application: Platformines_Beta.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.IO.IsolatedStorage.IsolatedStorageException
Stack:
at System.IO.IsolatedStorage.IsolatedStorageFile.DeleteFile(System.String)
at Base.Serializer+.(System.Exception)
at Base.ExceptionHandler.TRY_CATCH(TRY, CATCH, System.String)
at Base.Serializer.(System.String, System.String, Base.ObjectSerialization)
at Base.Serializer.BinarySerialize(Base.IBinaryWritable, System.String, System.String)
at .()
at .( )
at .(System.Nullable`1<Microsoft.Xna.Framework.PlayerIndex>, Base.IDescriptible, PlatformBase.HeroBase)
at PlatformBase.DynamicMenu.HandleInput(System.Nullable`1<Microsoft.Xna.Framework.PlayerIndex>, Base.InputState)
at .HandleInput(System.Nullable`1<Microsoft.Xna.Framework.PlayerIndex>, Base.InputState)
at TreasureHunt.GameplayScreen.HandleInput(Base.InputState)
at Base.ScreenManager.Update(Microsoft.Xna.Framework.GameTime)
at Microsoft.Xna.Framework.Game.Update(Microsoft.Xna.Framework.GameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(System.Object, System.EventArgs)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(System.Object, System.EventArgs)
at System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
at System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
at System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
at System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
at System.Windows.Forms.Application.Run(System.Windows.Forms.Form)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean)
at .()
For more information, see Help and Support Center at go.microsoft.com/fwlink/events.asp.
Above is from Event Viewer
Have two other questions
1. How much
2. Can we pre-order now?
Event Source: .NET Runtime
Event Category: None
Event ID: 1026
Date: 7/15/2012
Time: 2:14:01 PM
User: N/A
Computer: SANDI
Description:
Application: Platformines_Beta.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.IO.IsolatedStorage.IsolatedStorageException
Stack:
at System.IO.IsolatedStorage.IsolatedStorageFile.DeleteFile(System.String)
at Base.Serializer+.(System.Exception)
at Base.ExceptionHandler.TRY_CATCH(TRY, CATCH, System.String)
at Base.Serializer.(System.String, System.String, Base.ObjectSerialization)
at Base.Serializer.BinarySerialize(Base.IBinaryWritable, System.String, System.String)
at .()
at .( )
at .(System.Nullable`1<Microsoft.Xna.Framework.PlayerIndex>, Base.IDescriptible, PlatformBase.HeroBase)
at PlatformBase.DynamicMenu.HandleInput(System.Nullable`1<Microsoft.Xna.Framework.PlayerIndex>, Base.InputState)
at .HandleInput(System.Nullable`1<Microsoft.Xna.Framework.PlayerIndex>, Base.InputState)
at TreasureHunt.GameplayScreen.HandleInput(Base.InputState)
at Base.ScreenManager.Update(Microsoft.Xna.Framework.GameTime)
at Microsoft.Xna.Framework.Game.Update(Microsoft.Xna.Framework.GameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(System.Object, System.EventArgs)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(System.Object, System.EventArgs)
at System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
at System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
at System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
at System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
at System.Windows.Forms.Application.Run(System.Windows.Forms.Form)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean)
at .()
For more information, see Help and Support Center at go.microsoft.com/fwlink/events.asp.
Above is from Event Viewer
Have two other questions
1. How much
2. Can we pre-order now?